ESports

Riot also working on dedicated European League of Legends network

League of Legends is to receive a dedicated European network, mirroring that planned for the US. Developer Riot revealed its American network plans earlier this month and has now confirmed that an EU project is also underway. The recent launch of an Amsterdam datacentre and changes to its Frankfurt datacentre …

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Understanding eSports: A Brief History of eSports

For the first entry in our continuing coverage of the eSports market, MCV looks back at the growth of competitive gaming and sees where it could be headed in years to come Multiplayer gaming has come on leaps and bounds since the days of head-to-head face-offs on arcade cabinets. Events …

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Dailymotion enters game streaming market, targets eSports

Video sharing site Dailymotion has become the latest company to branch out into live video game streaming. Dailymotion Games, in the words of its creators, “offers the gaming and electronic sports community a custom-built environment for viewing, sharing, uploading and streaming personal gaming and gaming competitions”. Streamers will get access …

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COG Prime scoops $1.3m Smite World Championship win

The winners of the first ever Smite World Championships have been crowned, with American team COG Prime scooping the $1.3m prize. The US team bettered European rivals Titan in the final, although the losers still pocketed $522,452 thanks to the colossal $2.5m prize pool developer Hi-Rez Studios had previously raised …

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US universities are offering League of Legends scholarships

The University of Pikeville in Kentucky is offering 20 scholarships for top League of Legends players this autumn. PC Gamer reports that Pikeville isn’t the first to offer this – Chicago institution Robert Morris did the same last year. An extensive college network, called the Collegiate StarLeague, is already established …

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27m viewers watched the 2014 League of Legends final

Riot has revealed that 27m unique viewers streamed coverage of the League of Legends 2014 Finals. Over 100 hours of live content in 19 languages was broadcast by 40 partners throughout the event’s 15 days, racking up 288m cumulative daily unique page impressions and 179m hours of watched eSport. The …

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